Ambient Intelligence

The origins of computer science saw a quest for artificial intelligence which would theoretically create a mechanical/software substitute for the human mind. In the 1990s a new vision, championed by Marzano and Aarts attempted to create intelligence in the objects and the environment. This vision integrates a series of parallel trends towards intelligent objects, things that think, into a larger framework with the quests for ubiquitous, nomadic, pervasive computing and can be seen as a practical move towards convergence 3. One of the major consequences of the ambient intelligence vision is to transform the home space from a place which has individual electronic devices, into a space where all items are interoperable. There are several competing consortia in this conquest of home space. There are also tensions between interoperable vision and some large companies which would have us buy a new machine for each medium. The frontiers of ambient intelligence are exploring the use of new interfaces including new brain interfaces and visions of Computer 10: Synthetic Reason.